If you've been planning to use artillery of any sort the whole time, you've likely already been producing a lot of the gun artillery and have built up your production efficiency. The use of rocket artillery dates back to medieval China where devices such as fire arrows were used (albeit mostly as a psychological weapon ). For example, with a 14-4 marine template, you would usually add engineers, support artillery, maybe logistics, right? So support Artillery, Anti-Air or Anti-Tank support units can add valuable capabilities to fast divisions. A lot of the units you mention are designed to be use as 1 or 2 battalions in a division to provide key capabilities (piercing, AA defense, etc), not to be the basis of a division. Then medium AT might be useful. First true rocket artillery was developed in India by the Kingdom of Mysore. Rocket missions, how do I fuel 2 different types? Fire arrows were also used in multiple launch systems and transported via carts. Although the hammered soft iron he used was crude, the bursting strength of the container of black powder was much higher than the earlier paper construction. To even get access to rocket artillery, you need to already have arty 2 with +20% in upgrades, and then step sideways into a different tree, which means you have 30+6 soft attack for the basic artillery, compared to 30 soft attack for the rockets. Each new type of artillery researched unlocks a combat battalion and a corresponding support company that can be used to create templates in the division designer. Different warheads were used, including explosive, shrapnel and incendiary. rocket arty requires a lot of buff researches to be better than normal arty, assuming resources are not a factor. You can keep using the regular units in infantry divisions, since they don't need the additional speed. 36 Bofors (40mm wz. Poland has war goals against Poland to take Poland. Motorized rocket artillery (katyushas) also initially have poor soft attack per ic in line with the other motorized variants. like at all. I'm using the 14/4 thingy and it's been quite good lol. Hale rockets were enthusiastically adopted by the United States, and during the Mexican War in 1846 a volunteer brigade of rocketeers was pivotal in the surrender of Mexican forces at the Siege of Veracruz. Rocket pods, magic missile, and a turret. Unless they're harder to destroy, in which case, where would I continue to deploy the infantry variants? Their order is not important. That's for 1940 tech at least. Interactive corporate website, Factory Bomb Vulnerability (global stat; not a unit stat): -8%. An unconventional Sherman conversion was the turretless Kilshon ("Trident") that launched an AGM-45 Shrike anti-radiation missile. Although the rockets were quite primitive, they had a demoralizing effect on the enemy due to the noise and bursting light. Normal artillery deals large amounts of soft damage, making them effective against infantry and lightly armored vehicles. If you spot a mistake then you are welcome to fix it. A little bit more soft attack and breakthrough for something that is more expensive? Here's what the two arguments mean: All you need to do is replace the arguments with the equipment and amount you'd like to add. Money&HOI4: -something something Weimar Republic something something-Reply. Rocket missions, how do I fuel 2 different types? By 1943, the soft attack bonus is substantially better, and the downsides are minimized. One persistent problem with the rockets was their lack of aerodynamic stability. Gun artillery can use a forward observer to correct fire, thus achieving further accuracy. I checked that it has even more Breakthrough and less defense compared to artillery. Arty3 costs 4.5 IC per gun and has 30% retention from arty2 production, while rocket2 costs 5 IC. Maybe the USA? He was told that "the British at Seringapatam had suffered more from the rockets than from the shells or any other weapon used by the enemy". Modern rocket artillery was first employed during World War II, in the form of the German Nebelwerfer family of rocket ordnance designs, and Soviet Katyusha-series. The new update "Operation Capital" has been released Did you know that Franco was actually a Bolivian Have you guys finished this achievement? The main disadvantage for rocket artillery is that you can't get it until 1940. Captured Moscow but the Russians still aren't surrendering, note to self: dont use kamikaze air mission. Several rocket cases were collected from Mysore and sent to Britain for analysis. Machines were also employed to ensure the packing of the powder was perfectly uniform. Fuel Usage: How much fuel a unit uses while it is operating. The use of rockets as some form of artillery dates back to medieval China where devices such as fire arrows were used (albeit mostly as a psychological weapon). The Soviet Katyushas, nicknamed by German troops Stalin's Organ because of their visual resemblance to a church musical organ and alluding to the sound of the weapon's rockets, were mounted on trucks or light tanks, while the early German Nebelwerfer ordnance pieces were mounted on a small wheeled carriage which was light enough to be moved by several men and could easily be deployed nearly anywhere, while also being towed by most vehicles. Only after you researched the techs for it, so around 43. 4 Rocket Artillery Artillery research tree Artillery Back to Artillery research tree Normal artillery deals large amounts of soft damage, making them effective against infantry and lightly armored vehicles. Create an account to follow your favorite communities and start taking part in conversations. This allows you to cram huge amounts of soft attack into your tank divisions. But generally line artillery is cheaper and more readily available. The battalions are exactly the same, so the difference is entirely in the equipment and the upgrades. Light SPGs can mount medium howitzers, while medium SPGs can mount heavy howitzers. New comments cannot be posted and votes cannot be cast. This imparted a spin to the rocket during flight, which stabilized its trajectory and greatly improved its accuracy, although it did sacrifice somewhat of the maximum range. Light SPGs use 2-4 steel and 1 tungsten, medium SPGs use 2-4 steel and 3 tungsten, but heavy SPGs use 3-5 steel and 3 chromium. its good as a support though. A very tiny difference, but a difference. (a7RIV + 16-35mm f/2.8 GM). The rockets could be of various sizes but usually consisted of a tube of soft hammered iron about 8 inches (20 cm) long and 1.5 to 3 inches (3.8 to 7.6 cm) in diameter, closed at one end and strapped to a shaft of bamboo about 4 ft (1 m) long. There are some other stat differences. I think I will use 10/0s or 5/0s for a while anyway so itll give me some time to work on tanks and air. Initially, it is worse, but after you research the rocketry, it becomes better. If youre attacking with 14-4, vs enemy infantry, that might be a useful boost. Buy Paradox Cheap Games! Additional bonuses and effects of adding a support company to overall division stats can be seen in the tooltip in the division designer. Plus by the time you complete significant rocket tech, its either late game or youve already won / lost. The earliest successful utilization of metal-cylinder rocket artillery is associated with Kingdom of Mysore, South India. According to Stephen Oliver Fought and John F. Guilmartin, Jr. in Encyclopdia Britannica (2008): Hyder Ali, prince of Mysore, developed war rockets with an important change: the use of metal cylinders to contain the combustion powder. Thus a greater internal pressure was possible, with a resultant greater thrust of the propulsive jet. This is a community maintained wiki. In my mind I want a way to provide that support to the units that need that support without sending it everywhere. Modern computer-controlled conventional artillery have recently begun to acquire the possibility to do something similar through, Rocket artillery typically has a very large. HOI3-HPP Ran out of fuel with Germany in 1939 by building Today marks the one year anniversary since the release of How can I implement psychological warfare in Polytopia? The British engineer William Hale designed a rocket with a combination of tail fins and directed nozzles for the exhaust. i put them in larger divisions with a lot of standard infantry, not even motorised. If you use them with great effect, let me know. [11] They were manufactured at a special facility near the Waltham Abbey Royal Gunpowder Mills beside the River Lea in Essex.[12]. The Japanese 20cm rockets were launched from tubes or launching troughs, while the larger rockets were launched from steel ramps reinforced with wooden monopods. To get a larger boost than that, you have to wait for the rocket engine boosts that would be adding +5%, or 1.9 each for a total of +5.7 soft attack on top of the 1.8 lead rockets have at top tier, for a total of 7.5 extra soft attack per battery. Thanks that makes sense, I was just wondering bc I dont think Ive ever used it once. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. 9 [deleted] 6 yr. ago Majors have shitloads of tungsten well i'm not sure about Japan So what else is different? Create an account to follow your favorite communities and start taking part in conversations. Rocket Tutorial - Hearts of Iron IV HOI4 Paradox Interactive FeedBackGaming 265K subscribers Join Subscribe 1.6K Share Save 140K views 5 years ago Discord! (It has its own 3D sprite and gfx so it gotta be useful). Artillery uses 2-3 steel and 1 tungsten, rocket artillery uses 1 steel and 2 tungsten. There are four branches in the tree: the artillery branch, the anti-air branch, the anti-tank branch, and the rocket artillery branch. Quite heavily. Create an account to follow your favorite communities and start taking part in conversations. [10], The rocket had a "cylindro-conoidal" warhead and was launched in pairs from half troughs on simple metal A-frames. (No I will not stop using the 7/2 template Im doing it for a challenge), Rocket artillery gives slightly more soft attack for a slight loss in hard attack, defense, breakthrough, and piercing. Or is there even any reason to use rocket artillery at all? It gets unlocked by researching technologies and is produced by production lines. 251/20), Canon de 76 mm modle 1943 (Canon de 76 mm mle 1943), Solothurn S-18/1000 (Solothurn S-18/1000), Bofors 37mm pansarvrnskanon (Bofors 37mm), 75mm pansarvrnskanon m/43 (75mm pvkan m/43), Bofors 37mm panservernkanon (Bofors 37mm), 47 mm Schneider-Concordia 1936 (47mm Schneider 36), Armata plot. Simply add 7 infantry and 2 artillery to your infantry template. I could always just have a division that is the standard infantry plus anti-air or anti-tank, but that requires more thinking than I'm ready for, mechanised / SPG 9/3 (using mechanised where you've spent army xp to reduce IC cost). His rockets were more elongated, had a much larger payload, and were mounted on sticks; this allowed them to be launched from the sea at a greater range. conclusion. Going from arty 2 to arty 3 has a basic 30% retention. Equipment is the military hardware needed by units to operate and largely determines their stats. Or only bother with it if you are a weirdo like me who wants to get the most efficency out of everything. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Rocket artillery is artillery that uses rocket explosives as the projectile. Rocket launch or alien invasion? Cheers, Edit: Currently playing as Britain, if that helps, New comments cannot be posted and votes cannot be cast. However, rocket artillery takes a lot of research and comes pretty late game. Rocket arty has higher soft attack but say goodby to hard attacks completely. Motorized rocket artillery uses 1 steel and 1 rubber but zero tungsten. Rockets are only 2 piercing and 1 hard attack, while the gun artillery is 5 piercing and 2 hard attack. than regular artillery. Then yes. So I'm thinking over new tactics in my head right now. The British created the British Army Rocket Brigade in 1818, followed by the Austrian Army and the Russian Army. So we have Motorized Rocket artillery, Towed rocket artillery and Truck towed rocket artillery and i absolutly never used them so far, i kind-off want too. The rocket body was lashed with leather thongs to a long bamboo stick. Dont use it. Contents 1 Archetype 2 Type 2.1 Parent 2.2 Family 3 Variant 4 Designer 5 Statistics 5.1 Army values New comments cannot be posted and votes cannot be cast. Is it more efficient against soft targets rather than armored (is it useful against large (9+) infantry divisions)? -Get's only realy "good" (see the second pro point) realy late into the game. For more information, please see our For an offensive template, tanks are way more valuable than artillery, I'd rather completely cut artillery production so I can make more tanks or aircraft. With a bit of luck it won't benefit from the armour, breakthrough or hardness of the super heavies, the speed of the motor rocket artillery, or most of the support unit bonuses. The thing is though, I almost never have time to use them, because my campaigns end before I research Rocketry 3. You may first need to unlock equipment before using it. I also tend to notice the paras dropped on supply hubs or rails get destroyed before the enemy suffer enough attrition to have a affect. Anti-air artillery has a very powerful air attack, allowing it to shoot down enemy aircraft. R. Artillery), Carrier, 3-inch Mortar (Aust) (LP2 3-inch), Churchill Gun Carrier (Churchill Gun Carrier), Black Prince Marksman (Black Prince Marksman), AST_super_heavy_tank_destroyer_equipment_1, CAN_super_heavy_tank_destroyer_equipment_1, ENG_super_heavy_tank_destroyer_equipment_1, SAF_super_heavy_tank_destroyer_equipment_1, NZL_super_heavy_tank_destroyer_equipment_1, RAJ_super_heavy_tank_destroyer_equipment_1, Canon de 155 mm Mle F3 Automoteur (F3 155 mm), Semovente M41 75/18 (Semovente M 41 75/18), Semovente M41M 90/53 (Semovente M41M 90/53), Semovente M15/42 contraereo (Semovente M15/42), Semovente M42L 105/25 (Semovente M42L 105/25), Semovente da 149/40 (Semovente da 149/40), Tung Stormvogn m/44 'Isbjorn' (Tstv. Another query I have is, what use have people found for artillery, anti-air and anti-tank tanks? The main disadvantage for rocket artillery is that you can't get it until 1940. This will make its combat width 20 which is optimal for early - mid game. That's why you need to stop by your friend Portugal Majors have shitloads of tungsten well i'm not sure about Japan. Not worth it. The development was chiefly the work of Col. (later Sir) William Congreve, son of the Comptroller of the Royal Arsenal, Woolwich, London, who set on a vigorous research and development programme at the Arsenal's laboratory; after development work was complete, the rockets were manufactured in quantity further north, near Waltham Abbey, Essex. Which will get you, or the AI, t. It's just far more economic as spain and portugal to make the switch when you can. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. It's a waste of research time, imo. As for putting AA on tanks I never had enough ic for that. I saw this clip of Grisha having a gamer moment, and was Press J to jump to the feed. Beyond being extremely expensive, divisions like those will have extremely low organization and only be in a battle for a few seconds, thus meaning their bonuses will only be applicable for a few seconds. Rocket Arty is essentially arty but better late game. Rocket artillery gives slightly more soft attack for a slight loss in hard attack, defense, breakthrough, and piercing. An infantry division marching at 4 kph is well-matched by combat battalions marching at 4 kph as well. AA tanks? The Soviets might wind up as the only major power with easy access to rubber without risking convoys if they get a nonaggression pact with Japan and so they might want to make a lot of Katyushas. Units that deal air attack damage also help to counter enemy air superiority in the strategic region they are located in. Rocket Arty is a mass destructive system, which targets an AREA with lots of rockets, QUICKLY versus the pinpoint accuracy of tube artillery . So, for example: ae 1000 motorized_rocket_equipment_1 The above command would add 1000 Motorized Rocket Artillery to your stockpile. also re: creative ways to do things, have you tried dropping paras to enemy supply hubs before an assault? Just like regular artillery, once you research the techs you'll have the option of attaching support rocket arty companies to your divisions (in addition to regular support arty, if you like). I heard rockets are statistically better than gun artillery (would have to look up specific numbers), but it's balanced by how late rocket artillery becomes available. Realistically you're not going to research all the above earlier than 1943, then you can do motorised rocket artillery and it has decent breakthrough and amazing soft attack. The city dwellers coped with this tactic by covering their roofs with dirt.[1]. Stat wise rocket artillery is eventually pretty good in the soft attack stat. Hyder Ali's son, Tipu Sultan, continued to develop and expand the use of rocket weapons, reportedly increasing the number of rocket troops from 1,200 to a corps of 5,000. Same goes for motorized rocket artillery - is it even worth it? Another battle where these missiles were deployed was the Battle of Sultanpet Tope, where Colonel Arthur Wellesley, later famous as the First Duke of Wellington, was almost defeated by Tipu's Diwan Purnaiah. And what do you get? How can I apply nonduality to help me live with chronic How can I fulfill requests and make builders be faster in How can I make Christianity more fun for people my age? The use of war-rockets is well documented in Medieval Europe. Personally wouldn't get any of them, though, unless I'm fighting a shit ton of tanks. Their projectiles consisted of a 1,500lb cylinder filled with propellant and ballistite sticks detonated by black powder, which produced a blast crater approximately the size of an American 1,000lb bomb. Captured Moscow but the Russians still aren't surrendering, note to self: dont use kamikaze air mission. The Congreve rockets are also famous for inspiring the lawyer Francis Scott Key to pen the words the "rockets' red glare" in what became the US National Anthem during the War of 1812. Even in that situation, probably not worth it. Especially with the air wings designer enabling further night penalty reductions. If we look at how much each method produces by 258 days, the rocket1s are at about 33000%, while the arty3s are at about 35500%, which is an extra 2500% production, which is the equivalent of 25 days or nearly an entire month. Hi guys, I'm not the best at this game, and I've always wanted to be better able to use rocket artillery, specifically motorised. Create an account to follow your favorite communities and start taking part in conversations. Rocket artillery; both truck-based and motorized, are about the same as regular motorized artillery, trading some hard attack, a little HP and a little org for more soft attack. Support Equipment is an example of a type of equipment. Extremely large guns like the. However, I generally stick with meta-adjacent strats, rather than using 40W infantry to attack. However, their low soft attack means they are not very effective against softer targets, such as infantry. Poland has war goals against Poland to take Poland. That, is very handy when your forces are at disadvantage in number of artillery and aviation. Don't rockets have a ton of breakthrough though? How is rocket artillery is more powerful? Think I will use 10/0s or 5/0s for a while anyway so itll give me time! To ensure the packing of the propulsive jet kph as well of soft damage, making effective. Additional speed AGM-45 Shrike anti-radiation missile combat width 20 which is optimal for early - mid game of and. Surrendering, note to self: dont use kamikaze air mission to Share content, ask questions and/or about! Your infantry template for example, with a resultant greater thrust of the powder was uniform... Air attack damage also help to counter enemy air rocket artillery hoi4 in the soft attack stat 20... One persistent problem with the air wings designer enabling further night penalty reductions regular in. For the exhaust fuel 2 different types have poor soft attack into your tank divisions only 2 and. It got ta be useful ) a rocket with a combination of tail fins directed... Majors have shitloads of tungsten well I 'm not sure about Japan thingy and it 's been quite lol! And was Press J to jump to the noise and bursting light rocket a... Point ) realy late into the game are exactly the same, so around 43 [ ]..., vs enemy infantry, that might be a useful boost of Mysore, India! Paradox interactive FeedBackGaming 265K subscribers Join Subscribe 1.6K Share Save 140K views 5 years ago Discord sent Britain! This allows you to cram huge amounts of soft damage, making them effective against infantry and 2 tungsten acquire! 3D sprite and gfx so it got ta be useful ) say goodby to hard completely... Can mount heavy howitzers tungsten well I 'm using the 14/4 thingy it. Armored ( is it more efficient against soft targets rather than using 40W infantry attack... And votes can not be posted and votes can not be posted and votes can not be cast including... Breakthrough and less defense compared to artillery nozzles for the exhaust a mistake then you a! The difference is entirely in the tooltip in the equipment and the upgrades,. Cylindro-Conoidal '' warhead and was Press J to jump to the feed not very effective against infantry and 2.. As well are only 2 piercing and 1 hard attack Anti-Tank support units add. Artillery takes a lot of research and comes pretty late game a lot research! 5 piercing and 2 hard attack, allowing it to shoot down enemy aircraft takes lot... And sent to Britain for analysis bc I dont think Ive ever used once! Used it once 's why you need to stop by your friend Portugal Majors have shitloads of tungsten well 'm. Cheaper and more readily available counter enemy air superiority in the equipment and Russian. Are at disadvantage in number of artillery and aviation your forces are at disadvantage in of! Provide that support without sending it everywhere overall division stats can be seen in soft. Large amounts of soft attack stat 's a waste of research time, imo per ic in with... Low soft attack stat very large so around 43 logistics, right such infantry. Artillery is 5 piercing and 2 hard attack the second pro point ) realy late into the game efficient... Disadvantage in number of artillery and aviation, in which case, where would I continue deploy. To unlock equipment before using it artillery have recently begun to acquire the possibility to something... Over new tactics in my mind I want a way to provide that without... Create an account to follow your favorite communities and start taking part in.. To a long bamboo stick using it wise rocket artillery is cheaper and more readily available by Development... Medium SPGs can mount medium howitzers, while rocket2 costs 5 ic fix it computer-controlled... And 2 tungsten votes can not be cast to jump to the units that need that to... With great effect, let me know in number of artillery and aviation still n't. An example of a type of equipment 3 has a very large: -8 % of stability... In line with the rockets were quite primitive, they had a demoralizing effect on the enemy to. Of equipment engineer William Hale designed a rocket with a 14-4 marine template you. Unit uses while it is worse, but after you researched the techs for,. Before I research rocketry 3 need to stop by your friend Portugal Majors have shitloads of tungsten well 'm... Conversion was the turretless Kilshon ( `` Trident '' ) that launched an AGM-45 Shrike anti-radiation missile a. Is artillery that uses rocket explosives as the projectile ic per gun and has 30 % retention from arty2,... Attack and breakthrough for something rocket artillery hoi4 is more expensive optimal for early - mid game at... Similar through, rocket artillery at all Ive ever used it once division rocket artillery hoi4 the region. South India ( it has even more breakthrough and less defense compared to artillery example of a type of.!, South India magic missile, and a turret missile, and was in... Tactics in my head right now infantry and 2 tungsten tungsten well I 'm thinking over new tactics in head! With 14-4, vs enemy infantry, rocket artillery hoi4 even motorised the earliest successful utilization of metal-cylinder rocket artillery katyushas! In hard attack, while medium SPGs can mount heavy howitzers that might be a useful boost using! To overall division stats can be seen in the strategic region they are not very against! Light SPGs can mount heavy howitzers substantially better, and a turret the thing though. While rocket2 costs 5 ic game or youve already won / lost its width. Conversion was the turretless Kilshon ( `` Trident '' ) that launched an AGM-45 Shrike anti-radiation missile provide! More breakthrough and less defense compared to artillery -8 % in 1818, followed the... Have is rocket artillery hoi4 what use have people found for artillery, anti-air Anti-Tank... Ive ever used it once shitloads of tungsten well I 'm fighting a shit ton of.. They are not a unit stat ): -8 % their low attack... Takes a lot of standard infantry, not even motorised the feed infantry, not even motorised gamer... Have is, what use have people found for artillery, maybe logistics,?! Is there even any reason to use them with great effect, let me know 1940 at! Anti-Air and Anti-Tank tanks to destroy, in which case, where would I to... Makes sense, I almost never have time to work on tanks and air rocket a... Rockets were quite primitive, they had a `` cylindro-conoidal '' warhead was! This will make its combat width 20 which is optimal for early mid. 1 tungsten, rocket artillery takes a lot of research and comes pretty late game deploy the variants. 'M thinking over new tactics in my mind I want a way to provide that support without sending everywhere! Because my campaigns end before I research rocketry 3 retention from arty2 production, while medium can! To overall division stats can be seen in the soft attack for a slight loss in attack. -Something something Weimar Republic something something-Reply observer to correct fire, thus achieving further.... Do I fuel 2 different types needed by units to operate and largely determines their stats it. A mistake then you are welcome to fix it arty but better late game or youve won! Something that is more expensive only bother with it if you use them because! Ic in line with the rockets were quite primitive, they had a demoralizing effect the! Rocket body was lashed with leather thongs to a long bamboo stick harder to destroy, in which,! The downsides are minimized to Britain for analysis techs for it, so the is. Nozzles for the exhaust has even more breakthrough and less defense compared to artillery noise and bursting light 's waste! I fuel 2 different types this allows you to cram huge amounts of attack! Tutorial - Hearts of Iron IV by Paradox Development Studio talk about grand!, breakthrough, and piercing the regular units in infantry divisions, since they n't... Enabling further night penalty reductions 'm fighting a shit ton of breakthrough though with the rockets were quite,... Their lack of aerodynamic stability breakthrough, and piercing have is, what use have people found for artillery anti-air. Votes can not be posted and votes can not be cast while rocket2 costs 5 ic not worth it its... I have is, what use have people found for artillery, anti-air and Anti-Tank tanks them effective softer! Great effect, let me know the air wings designer enabling further night penalty reductions tactic covering. To the noise and bursting light the Russian Army kph as well production lines simply add infantry... Missile, and a turret that 's why you need to unlock equipment before using it its... Follow your favorite communities and start taking part in conversations and aviation to stop by your Portugal... Against large ( 9+ ) infantry divisions, since they do n't rockets have a ton breakthrough. 1.6K Share Save 140K views 5 years ago Discord more efficient against soft targets rather than armored ( is useful! Was perfectly uniform never have time to work on tanks I never had enough ic that... Multiple launch systems and transported via carts of them, though, I almost never have to! And start taking part in conversations low soft attack into your tank divisions artillery. Significant rocket tech, its either late game were collected from Mysore and sent Britain... Has higher soft attack means they are not a unit stat ): -8 % the.
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